Section Purpose
Valid housing, NPC happiness, pylon villages, and move-in troubleshooting for practical fast travel.
This section turns one family of player problems into a reading route: entry decision first, then individual boss, class, map, database, or video pages. Future content should link back here so readers do not land on isolated articles.
Recommended Reading Order
- Valid house checklist: If NPCs will not move in, check walls, light, table, chair, space, and evil biome distance before waiting another day.
- Forest pylon starter layout: The Forest pylon is a practical base hub; buy it with an easy NPC pair first, then polish the build later.
- Desert pylon layout: A Desert pylon shortens desert and Ocean routing, but raise housing and manage storms and enemy pressure.
- Cavern pylon layout: The Cavern pylon is best tied to mine shafts, Shimmer, and hellevators; safety matters more than decoration.
- NPC happiness common mistakes: Happiness does not mean stacking everyone at base; spacing, liked neighbors, and correct biomes make pylon buying smoother.
Maintenance Rules
- Every article must answer one clear question before steps and troubleshooting.
- Add video when timing, positioning, or building structure matters; add tables when route comparison matters.
- After each content batch, add new pages here and link article pages back to the section.